I don’t have the game but ive seen alot of people play the game and i would like to make a game like this in the future with unreal engine or source engine but anyway
Bow - Like a bow made from wood and cloth.
Arrow - Made from log and either rock head or less damage or fragment for more damage ( 1 log makes 10 arrow shafts?) also Feathers?
Hunting Knife - Used to gut animals made from fragments? (can be thrown?)
Throwing Knife - Basicly hunting knife but throwable maybe for player killing?
radiation/Biohazard suit - Dont get hurt from radiation but you stand out really easy
Quiver - Used to carry arrows… (made from cloth?)
Anvil -used to make arrow heads out of fragments, Make Knifes swords Armour? guns?
Spikes - Use to protect players house or make traps? (eg players/animals)
Traps? Snare, etc
Season changes? ( autumn,summer etc etc
radiation waves? ( like radiation may flow around not stay in one area?
i have some skill in designing/coding for games but not much thats why im gonna start my own game similar to dayz/rust but how i would like it