In general I am loving the updates, and the frequency of new content.
But we are long over due for some tweaks to the core survival elements of the game. Meat actually spoiling over time would be a great first step. This is also an opportunity to give some balance back to solo play and force a cost of existence onto larger groups.
I’m not against the groups having more power. Its a given: and co-operation should be encouraged. But with great power comes great hunger. and the current system doesn’t reflect the struggle of feeding a team the way it should. It probably wouldn’t hurt to half the calorie and hydration caps.
These seem like simple things, and food spoiling seems to be a plan since waaay back (spoiled meat is in game now) so has there been anything said about why this isn’t implemented yet?