sv_friction emulation

Is it possible to do it/restrict sv_friction to one player? I’ve looked at everything from physenv to modules, and nothing seems to be able to just have one player slide all over the place.

Couldn’t you simulate it with a Move hook?

I’m sure with some handy math functions you could simulate a nice smooth slide.

[lua]
function GM:SetupMove( PLAYER, MOVE )
if (MOVE:GetForwardSpeed() > 5) then
MOVE:SetForwardSpeed(MOVE:GetForwardSpeed()-1)
end
end
[/lua]

Something like that might work.