SWEP dmg values

Hi guys! I want to know if i can modify weapons dmgs (or set some condition like if entity is car then…) without decompiling one by one all gun’s addons.

Hooks exist for that ?

thx n_n


You can also use

GM:EntityFireBullets and modify the damage in the from FireBulletsInfo_t. EntityTakeDamage will return the damage after it has been adjusted by the ammo damage amount, vehicle conditions, etc.