SWEP.Primary.Sound = Sound ("Weapon_Chris.Single") Not working!

I know this would probably be a real stupid thread but I’ve been trying to get this to work and it hasent!
im using leeroys Weapon base for the swep. everything works but the reload and shooting sounds, although for some reason when reloading i can here the clip in and clip out but there CSS sounds?
here is in my weapon_rif_chris.txt

“Weapon_Chris.Single”
{
“channel” “CHAN_AUTO”
“volume” :1.0"
“CompatibilityAttenuation” “1.0”
“pitch” “PITCH_NORM”

"wave"			"weapons/chris/chris-1.wav"

}
“Weapon_Chris.Boltpull”
{
“channel” “CHAN_ITEM”
“volume” :1.0"
“CompatibilityAttenuation” “1.0”
“pitch” “PITCH_NORM”

"wave"			"weapons/chris/chris_boltpull.wav"

}
“Weapon_Chris.ClipOut”
{
“channel” “CHAN_ITEM”
“volume” :1.0"
“CompatibilityAttenuation” “1.0”
“pitch” “PITCH_NORM”

"wave"			"weapons/chris/chris_clipout.wav"

}
“Weapon_Chris.ClipIn”
{
“channel” “CHAN_ITEM”
“volume” :1.0"
“CompatibilityAttenuation” “1.0”
“pitch” “PITCH_NORM”

"wave"			"weapons/chris/chris_clipin.wav"

}

Idk what to do or how to fix this. please help if you can!

First of all,


use these.

Second of all,


"volume" :1.0"

should be


"volume" "1.0"

Have a nice day.

thanks

EDIT - This fixed my shooting sounds but it didnt fix my reload sounds. they are AK reload sounds from CSS.

When you play TTT, the files come from the cstrike sounds. So if you want the sounds to work, you have to put them in the same folder. Have you done that?

Edited

What I mean by the same folder, is like the shooting sound is in lets say C:\sounds_for_gmod\ then you must have the AK47 sounds in the same folder. Hope this works! Because when I coded my first TTT SWEP, I didn’t have reload sound till I put it in the same folder.