Hello,
I have been working on a new SWEP pack for Garrysmod.org
I have fixed the world models and added some cool effects to the weapons.
Basically, The problem is that the firing sound works, but the Reloading sounds dont work.
I already know about SWEP.Reload () Emit.Sound but that sucks. If you touch the Reload button it just starts to repeat the reloading sound and speeds up and generally sounds terrible.
I have spent alittle over two days looking for a way to fix this problem.
The Code for my swep.
-- Read the weapon_real_base if you really want to know what each action does
if (SERVER) then
AddCSLuaFile("shared.lua")
SWEP.HoldType = "ar2"
end
if (CLIENT) then
SWEP.PrintName = "AK-74u"
SWEP.Slot = 3
SWEP.SlotPos = 1
SWEP.IconLetter = "b"
killicon.AddFont("weapon_dragon_ak74u", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) )
end
SWEP.EjectDelay = 0.05
SWEP.Instructions = "Point away from face !!"
SWEP.Base = "weapon_dragon_base_rifle"
SWEP.Spawnable = true
SWEP.AdminSpawnable = true
SWEP.ViewModel = "models/weapons/v_drg_ak7.mdl"
SWEP.WorldModel = "models/weapons/w_dragon_ak74u.mdl"
SWEP.Primary.Sound = Sound("weapons/ak74/single-1.wav")
SWEP.Primary.Reload = Sound("weapons/ak74/reload.wav")
SWEP.Primary.Empty = Sound( "Weapon_SMG1.Empty" )
SWEP.Primary.Recoil = 1
SWEP.Primary.Damage = 33
SWEP.Primary.NumShots = 1
SWEP.Primary.Cone = 0.023
SWEP.Primary.ClipSize = 30
SWEP.Primary.Delay = 0.1
SWEP.Primary.DefaultClip = 30
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = "smg1"
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = -1
SWEP.Secondary.Automatic = false
SWEP.Secondary.Ammo = "none"
SWEP.IronSightsPos = Vector (6.0816, -7.8745, 2.5074)
SWEP.IronSightsAng = Vector (2.4511, -0.0486, 0)
Thank You In Advance
I also have a sound script that came with the weapon, just ask if you need that too.
I will also give credit in the release!!!