I copied this from the NPC shop tutorial and the NPC is stuck in a t-pose. I thought that it was a model problem so I tried a few and I couldn’t stop it T-posing, anyone know what is wrong? Thanks
self:SetModel( “models/player/group01/Male_07.mdl” ) – Sets the model of the NPC.
self:SetHullType( HULL_HUMAN ) – Sets the hull type, used for movement calculations amongst other things.
self:SetNPCState( NPC_STATE_SCRIPT )
self:SetSolid( SOLID_BBOX ) – This entity uses a solid bounding box for collisions.
self:CapabilitiesAdd( CAP_ANIMATEDFACE | CAP_TURN_HEAD ) – Adds what the NPC is allowed to do ( It cannot move in this case ).
self:SetUseType( SIMPLE_USE ) – Makes the ENT.Use hook only get called once at every use.
self:SetMaxYawSpeed( 90 ) --Sets the angle by which an NPC can rotate at once.