T-Posing fix


Im making a gamemode but when i set someone to a hl2 model they are t-posed. This tells me that nothing is telling the game what animations to run, how would i go about fixing this?

openAura.animations:AddCivilProtectionModel() or something like that.

Um, what? Where have you pulled the assumption he is using OpenAura?

I think the issue is more likely using the wrong player model.

For example:

For players, should be: