So, I started rigging this model from Aliens: CM, however, my model turned into this:
So, I already fixed the problem with it being shinny, however, it is still t-posed and facing the wrong way. The bone names are right, I used the same qc file as someone else and they compiled it fine. When I compiled it, it had no errors at all, so I have no idea.
QC file - http://pastebin.com/TF03mMWk
Anyone happen to know why this is happening?