Teach me rain?

I need some help with making rain. I can get the rain effects but getting the sounds is annoying. I don’t under stand soundscapes well enough to use them. And do they work for muliplayer maps? Like if I had a roof and when you go onto it it triggers a rain sound that plays everywhere. But does that mean everyone hears it? If someone can make like a 2 story simple L shaped building with rain and rain sounds and send me the vmf so I can learn from it?

If I gave you a .VMF of the soundscapes, you wouldn’t have the experience of practicing it.

You should read this:
http://developer.valvesoftware.com/wiki/Soundscape

If you’re trying to set up a trigger sound… You should read this:
http://developer.valvesoftware.com/wiki/Env_soundscape_triggerable

By reading those articles you should have a basic understanding of how soundscapes work.

Goodluck. =]

Gah I hate soundscapes they didn’t work before and they ain’t workin’ now. I have a txt file named soundscapes_TTT_deamannstavernb2 in my scripts folder and it has


"pub.outdoor"
{
	"dsp"	"0"
	"playlooping"
	{
		"volume"		"0.7"
		"pitch"		"100"
		"wave"		"ambient/weather/rumble_rain.wav"
	}
}
"pub.indoor"
{
	"dsp"	"0"
	"playlooping"
	{
		"volume"		"0.4"
		"pitch"		"100"
		"wave"	"ambient/weather/rumble_rain_nowind.wav"
	}
}


in it.

I am using a trigger_soundscape and env_soundscape_triggerable and it wont play at all. The soundscape wont even play with the playsoundscape command.

[editline]04:46PM[/editline]

Help?

Anyone wanna tell me what I did wrong?

Have you added it to the manifest file?

Isn’t that the other way to do it? Or do you do both?

Gotta do both. :stuck_out_tongue:

Aw hell alright I’ll get it done later.