Texture bending?

So, i tried to make a hostage with t_leet’s glasses, but looks like decompiler somehow messes the hostages .qc i mean even if i didn’t make any changes, only fixed “Eye “upper_right” neutral out of range”: And this is what comes out


Could someone explain, what just happened or how do i fix that problem?

Emm, what’s the problem?


That’s normal to you?

It’s the Clamp S and T tags or something on the VTF setting.

Thanks for the help! Works now :slight_smile: