So, I’m having an issue with texturing some walls in this map I’m working on. I texture the brush, but it comes out all… rather large. Not the actual size it should be at all. I try texturing a brick wall, but instead I’ll have HUGE bricks. You follow? No pics, but I can get some if needed…? Thanks for any advice.
bring up the face edit sheet (shift+a) select the face in question, change the texture scale, 0.25 is default.