I have a bit of a dilemma. I am using a temporary computer. The computer is terrible. It has a major graphical glitch when decals are applied to something, for instance when you shoot at a wall, the bullet hole decal goes where you shot. Except, this computer spazzes out and applies every decal there, or just a bunch of dots. Also, blood stains seem to stretch all the way until the map origin. Any ideas?
Stretch to origin example.
All decals in one 1
All decals in one 2
This really needs to be solved because when looking at the spazzed out decals the FPS drops super low.
Oh, forgot. Specs:
AMD Sempron Processor, 1.81ghz
And an old integrated graphics chip.
(all drivers are up to date)