Texture visible thru walls

I need some tips about making such a texture, since I’d like to make some kind of radar on my map that shows you where’s the place you need to get to.

Thanks in advance !

If you want a radar on the HUD you would want to ask the lua section

We have a questions mega thread for a reason.

To completely ignore?

Seems like it :smith:

The skeptic inside me says you’re trying to make a wallhack.

He doesn’t want a physical “radar” on his screen, displaying enemies and the like
He wants to have a texture render above all others, similar to the objective markers in Crysis

$ignorez vmt parameter.

Can’t you draw that using LUA instead? It would be more flexible that way.

What if its not for gmod?