Hey all the textures in my current map are custom textures and I started work on this map during the beta, Firstly I’ll mention that yes I have got my in game graphics settings on high for everything. All of the textures are at least 128 x 128 and most are 256 x 256, In hammer I have them scaled to the default 0.25. They were all fine until the official release. They still look fine in hammer. When I go in game, they’re all blurry as fuck and look horrible!!! They were crystal clear in the beta, what’s going on!?
Sounds like a problem in-game or your video drivers
so theres no setting inside hammer that might determine the quality of the textures then?
I think there is but only for models