Textures with prop_details

Hey, I’m making a big wasteland map and I want a certain blend texture that uses prop_detailed grass, because it’s on such a large area it can’t take all of them and it make the compiling fail. Is there any way to use the texture and not the prop_details with it?

Do you mean detail sprites?

I think that’s the one. It’s the 2d grass that comes with some blend textures.