Texturize player screen

Hi

How would I apply this:

To LocalPlayer()s screen?

I’ve been looking at this:
G.DrawColorModify

and these:

  • DrawBloom -
  • DrawColorModify -
  • DrawMaterialOverlay -
  • DrawMorph -
  • DrawMotionBlur -
  • DrawSharpen -
  • DrawSobel -
  • DrawSunBeams -
  • DrawToyTown

but they are only from Effects, Overlay and Shaders, not Texturize.

The source code is available here: https://github.com/garrynewman/garrysmod/blob/master/garrysmod/lua/postprocess/texturize.lua

Thank you I’ll see what I can do with that.

Worked great, thank you.