Putting the finishing touches on my TF2 skin, The Silent Assassin. Right now I’m trying to make a shell ejection and custom muzzleflash. The flash and shell bones are in place and my shell model is positioned how it should be but I"m lost on how to make it eject.
1.Can I even use a custom shell model with the eject animation? That’s what I’m trying to do.
If not, then how is brass ejection handled in TF2 anyway?
2.Can I use a custom muzzleflash texture specifically for my skin, so that it doesn’t effect others?
Also, how do I make flashes show up anyway?