Welcome to The Boogeyman, a competitive multiplayer gamemode. The point of it is one person is the boogeyman, and the other players are humans. The goal of the humans is to keep the boogeyman away from them using a flashlight and surviving until 6 AM, and the goal of the boogeyman is to kill the humans before it hits 6 AM.
THE CONCEPT
The concept of the mode is humans are children being hunted by the boogeyman. These children only have a flashlight and they have to defend themselves with it. The boogeyman’s goal is to kill the children, but since it hates light, the light will keep him away. Once time hits 6 AM, the humans win the round, but if the boogeyman kills the humans, he wins.
POWER ROUNDS (OPTIONAL)
OP Boogeyman: The boogeyman is given a laser that it can fire out of its hands.
Invisible Boogeyman: It basically makes the boogeyman invisible.
Boogey PropHunt: This alters the game so that the boogeyman can disguise as any props on the map, making it harder to find him.
Cat and Mouse: The humans don’t have flashlights and they can’t get the boogeyman away from them, however they must survive until 6 AM.
Guys, even if its thread is not what you hoped it’s still good to have someone that can give you ideas because as a Lua coder the hardest thing to do is not about the code but the ideas.