It was ported, but Nick is like “yeah, sure, you can port it” considering Armstrong has the original rigging and there’s a few things missing – wound bodygroups and nanomachine bodygroups.
And this is what I mean by nanomachine bodygroups:
You should probably get to it straight away considering how bad models look without it.
I’d be surprised if there are many non-tank vehicles in WoT that are worth porting. The only ones I can remember were a few jeeps and trucks around the tutorial level, but those seemed kind of low-poly and not really that great.
Enemies and heisters all use their original skeletons (although renamed and with an 4th spine bone for SFM purposes with rig_biped_simple).
Also a custom Karl Latner (original PD:TH face model) Dallas, with both PD:TH and his cut PD2 contractor look- before he was replaced by Eric Etebari. Heister bodies are still a big WIP, trying to get as much customization on them as possible.
I just need to finish the shields and the snipers, then I’m gonna be releasing a pack for SFM with all the special units (and Gmod, once I figure out how to properly set constraints on phys models). More to come later…