I’ve used Blender and ZBrush confidently for a few years however recently moving to Maya I understand there is a rather large learning curve with it; I’m having to change my workflow up a little as the mass of options in Maya is a little overwhelming.
MY QUESTION IS:
Is it possible to add single vertices into space and THEN create a face from them. I cannot for the life of me figure out an easy way to create one vertex and join that fucker up to the object with a face.
Any help would be much needed :downs: