How will the next garrys mod change the way we build.
Garrys Mod ² - Science Simulator
The next generation building game made for the new source engine upgraded for HL3
Vast improvements to physics engine including:
True Water Physics / Hydrodynamics
Air-flow Fluid Dynamics / Aerodynamics
Electronics / Electromagnetism
Etc. . .
Q - Menu Example
Wire mod will be replaced with real electronic circuitry
E2 with computer chip
Custom Vector Based Props
Paint custom props with painting utility and create new exciting materials
Easy map creation with wizzard mode for terrain and houses.
Enhanced multi player low lag 128 slot servers on class m sized maps
Prop binding - joining props at wire level so multiple props really do become singular props
All new tool set
What changes would you like to see in the next gen garrys mod?