I feel like Rust has reached the wrong audience, and it is at risk of collapsing. Let me explain further. I bought rust because I saw another “DayZ” in the sense of survival. I like the risk, and the danger. There isn’t anything that is really over powered. Bases aren’t ridiculous in terms of raiding, and the interaction between players in great. This is another game that really gets your heart pumping in the heat of the moment, and the rush of adrenaline is one of the main reasons that I have been playing this game.
The recent suggestions in regards to development to Rust, have mainly been about “carebear-ifying” the game. From all the suggestions to make it more easy to build bases, and more difficult to raid bases. The issue that I have with these suggestions in particular, is because I feel that the game is based on PvP, and base raids are a huge part of it. Another flaw with these suggestions is the fact that you aren’t looking at how many resources it takes in order to create satchel charges, not to mention the amount of time you have to spend in order to get an “explosive” blueprint. I personally have played for about a week now, before I felt comfortable enough to go after an airdrop on a 80 person server. Basically, these suggestions are one sided, and not many are looking at the other side of the case.
Some other suggestions have been suggesting that Rust should become an RPG. Rust is more of a sandbox game, you can do whatever you want, and you are not forced to follow a story, and grind for many hours to be able to match other players. Suggestions like skill trees, leveling etc. I feel like is taking rust into the wrong direction. I quit many games, including Minecraft, because it had gone from a sandbox game, into a semi-RPG.
I understand that someone may be frustrated from being raided, and with respect, this is a game of risk, and reward. This game shouldn’t be “spend 20 hours of grinding to make enough charges to blow up a medium sized base.”
Just my opinions, like other people have their opinions.