I would just like to ask about the plans for the guns in the game. I haven’t really seen it mentioned in the devblog, and Garry’s mind map doesn’t mention gun availability and balance so I thought I’d ask here.
Firstly, this current build of the game is highly unbalanced. Thinking back to legacy, it was common that you would have lots of P250s, less M4s and only a few Bolt Action’s. Right now, this is quite the opposite, people don’t even bother with P250s and to be honest, I had more Rocket Launchers and Bolt Actions than Thompsons and Custom SMGs combined, last week, to summarise the first issue, the acquisition of the guns is too imbalanced, P250s should be abundant and Bolts should be rare.
Secondly, legacy had everything right when it came to the P250. It was a relatively cheap gun, and could do lots of damage in the hands of the right user. It was the type of gun brought along to gather resources, now, you would bring an AK.
Honestly, I miss the gun balance of the legacy days, but I just wanted to know from anyone in the DevTeam what the plans for guns were.