The Scout's reference smd

Hello everyone,

I have made an animation in 3ds max and I am currently trying to export it to garry’s mod using the Studiocompiler.
Only it asks for a reference smd I can’t figure out where the Scout’s is. Google haven’t helped me so far and I
failed in finding it on my own in the tf2 files.

Any help would be welcome

You need to decompile Scout’s model.

Oh really? Thanks for the help ;D

You don’t need to decompile it. The source file is at sourcesdk_content f\modelsrc\player\scout\parts\smd.

wait is his .vta in there? cause decompiling destroys facials, and what about the compiler?