These two green blocks...

So, I made my nextbot able to jump or crouch for overcome some obstacles, but if it smashes into a corner, it exactly get stuck. In short, Is there a way to get some info, about upcoming obstacles, from these two green blocks?

I recommend you to use a custom MoveToPos function, so you can stop it by using HandleStuck hook in your nextbot, or decrease path life in MoveToPos function


And what about the green blocks?

I think those are for debugs, like you dont have access to it, but you know it exists, sorry, but nextbots its something really hard to work with when something goes wrong

Hmm… Then, I will try to do something with tracers. And yeah about tracers, how they affect on performance?

Not that much iirc, just don’t do it every frame