I’m posting this thread just wondering if I should know anything about LUA coding before I start, like learning curve, ease of use, etc.
You see, I am a beginning addon coder for BF2 Sandbox mod, which runs on Python. I have always been interested in the concept of creating things for other people that improve server quality, convenience or simply are fun. I recently released an addon for Sandbox that acts as a simple admin script, which the sbx addon scene was missing. It can be found here, if you’re wondering what python looks like: http://sandboxmod.com/forums/viewtopic.php?id=70
Anyways, so I’m getting used to Python coding and the concept of programming it’s self. I am wondering how making the jump from python to lua might be, and if there is anything majorly different I should know. Does lua open more doors in the programming business than python? Is there much more stuff? Well, never mind I already know there’s much more stuff.
Bah, I’m looking back on this topic and noticing how pointless it might look to you so far. I’ll put it simply; should I make the jump to lua?
If you’re wondering, Sandbox is the Gmod of bf2. That’s the short answer. If I gave you the long answer I would end up saying the two are so far apart and unique in their own way that you can’t compare them. It would be like comparing Killing Floor to Left 4 Dead… Ehm, well you’d understand that analogy if you own both games.