Time to shut up the “Time to shut up the ‘I don´t haz money to pay for modeling’ excuse” thread.
First off, good game modeling requires optimization. You don’t export models with hundreds of thousands of triangles. Your game will slow to a crawl.
Second, you say “add texture” as if you just press a button and presto- amazing textures!Creating textures involves first unwrapping the uv’s which can be a frustrating process and if you try to unwrap too many tris your program will crash. Second it involves spending lots of time actually texturing and making lots of adjustments to get it looking just right.
Third, there is no “easy modeling skills.” Even with this program you still need an artistic eye. You still need lots of time, patience, knowledge of anatomy, extensive knowledge of how to use the program and all of the tools, and so on. That’s the thing about being lazy- it still takes time and effort to do anything. Anything worthwhile that is.