I have made a gamemode with two teams. I have tried
function GM:PlayerSpawn( ply ) self.BaseClass:PlayerSpawn( ply ) if ( ply:Team() == 1 ) then ply:SetColor( Color(250,153,153,255) ) end if ( ply:Team() == 2 ) then ply:SetColor( Color(26,18,171,255) ) end ply:SetGravity( 0.75 ) ply:SetMaxHealth( 100, true ) ply:SetWalkSpeed( 325 ) ply:SetRunSpeed( 450 ) end
but the players just become invisible after they respawn for some reason–weapons included, and on the first spawn the players are normal.
If you can’t tint a players color. Do you guys have any suggestions for how the teams can be distinguished. I was thinking of hats but I don’t know how to do that either.