I’ve noticed the huge amount of people and complaints going around about how easy it is to obtain guns, how you can build a pistol within a few minutes of starting, and to make it harder to obtain the resources, more resources required to make it, more intricate items needed to build one, etc.
I’ve also noticed the amount of complaints on how unbalanced the game is.
Making the items harder to craft won’t solve anything. It’ll just make the rich richer and the poor poorer.
The guy who gets the M4 first will be able to shoot down everyone trying to build the pistol if you make end game harder to reach without any middle ground.
I say we add more common items to the mix, like revolvers and throwing knives and more variety to the pipe/single shot guns, all with different resources required and different abilities.
Make bow+arrow more useful- add a scope or something to improve it’s ability to fire, as well as different bows that provide different damages and ranges.
Add in single shot rifles- Slightly inaccurate but does lots of damage.
Also add in revolvers and hand crafted pistols like 6 shooters and high caliber single shot pistols (I know the 9mm is being replaced but they should keep the 9mm as another end game weapon, and then expand on the hand made guns more)
Or you could just add in tiers of evolving in the game, all with their own unique style and weapons, that are similar in combat ability one level in both directions.
Basically have the tiers instead of:
Modern (guns and leather)
End game (guns and kevlar)
Caveman (rock) (relate to cavemen)
Primitive (throwing rocks and sticks, cloth drapes) (relate to cavemen)
Tribal (Arrows and clubs, knives and spears, feather/fur dresses and jackets) (relate to native american)
Medieval (Swords and shurikens and throwing knives and crossbows, metal armor/cloth armor) (Relate to ancient Europe)
Revolution (Single shot rifles/pistols, cannons and whatnot, Metal armor and leather armor) (relate to weapons used in American Revolutionary war)
Old West (Hand made pistols, revolvers and basic rifles like lever action and double barrel shotguns, chain armor and leather armor) (Relate to “wild west/American Civil War” guns and lifestyle)
Pre-Modern (Bolt action rifles, semi-automatic handguns, Heavy and inaccurate machine guns, etc, Chain armor, leather/cloth armor) (relate to WWI guns)
Near Modern (Submachine guns, semi-automatic rifles, Trench guns, etc, Armor plating, leather/cloth armor) (Relate to WWII guns)
Modern (Modern SMGs, Snipers, shotguns, rifles, machine guns, etc., Kevlar, leather, ghillie suits, etc) (Relate to cold-war era weapons and whatnot)
Post Modern/End game (Assault rifles, SMGs, modern hand grenades, etc, Kevlar, ghillie suits, ceramic plating, etc) (relate to the most modern weaponry)
[del]Futuristic/end game (Laser guns- Accurate, low damage and fast firing weapons, plasma guns- Inaccurate, slow firing, high damage guns, saw lauchers, etc., Personal Force Field shields, Ceramic plating, shiny tights) (relate to weapons from Fallout, Unreal Tournament, Dead Space, and Star wars. Relate Force Field idea to Star Wars: Knights of the Old Republic force field protection)[/del] This does seem extremely far fetched in a post apocalyptic world.
The whole idea is that each stage has it’s own unique clothing, it’s own guns that have their ups and downs, ways of infiltrating bases, their own explosive weapons, their own artillery and whatnot. Basically their own way of surviving.
It’s designed so a group that’s one or sometimes two levels behind another can go against higher level enemies toe-to-toe and stand a pretty good chance at having an even match. Like People from the Revolution stage will be able to fight among themselves, and have little to no trouble fighting Primitive and cavemen, but they can fight Old West and Pre-Modern guys, and if they have better tactics or luck, they could win the match and seize the technology to learn from and use for themselves. Hell, it could be so people from old west can fight Post Modern players, and if they stage a HUGE ambush, overrun the Post Modern players and take their gear and then be almost done. The gear is designed to protect similar skilled players from being killed because someone has an assault rifle and pistol while the other has a bow and a hatchet.
Please be constructive in the feedback, I’d like to see what you guys would think about this idea. Feel free to ask questions and whatnot.