Hello, first off wana say that Rust has the potential to be the good game it should be.
As we all know it is still in Alpha so before you reply… I already know it is
I am quite tierd of Rust as it is right now and so is the guys i am playing with, we are a team on 15 guys teaming up, we constantly get pwnd by macroing idiots, hackers and lately naked bowmen.
I will start with macro, right now people use 1-5 food per click and 1-5 medkits per click = loads of hp regen… we like to play normally with out abusing things that has not yet been fixed.
Hackers, i am sure we all have seen them so far… speed hacking and flyhacking to get the loot from air drops mid air or just randomly disappear from you when you are chasing them 1 meter behind them (not logging out)…
Just now i got killed by a guy i raided, i killed him then he respawned on his indestructable sleeping bag and before he touched me i got 4-5 stone axe hits on him “naked and fresh spawned” i had taken all his food and medkits… yet 2 stone hits kills me while 4-5 does nothing “hack? or just glitchy game?”…
Bow… while a BRILLIANT idea which i 100% support… i think releasing it on live servers “while i realise wer in alpha” why not make sure it is working properly before destroying the servers AGAIN and AGAIN and AGAIN with new updates… Here is my suggestion to prevent this perticular thing… Pats server have a few join it for lets say… 3 hours and test out new things then if working as intended and not Bow meets arrow… arrow meets wall… arrow win and suddenly all good players got raided by the guy who just started and crafted a bow…
Not sure if anything can be fixed in a simple way and i am in no way blaming you for being in a hurry to release things as there is alot of pressure on the team of Rust… but i would really like to see you guys take a tiny bit longer with some more effort before doing any big changes and updates atleast have a testing squad who really tries to abuse it to find its flaws.
Thanks for reading
Glory to Rust