Tod and rp_bangclaw bad entity

tod need to add support for such garbage as bright entity maps.

http://puu.sh/5H3Up/97582f41a8.jpg

http://puu.sh/5Ha71/cfe1c72b6e.jpg

http://puu.sh/5HaEW/e23809f205.jpg


Why trees and some props of map such bright?
tod by capsdamin.
how to fix it with lua?

how fix it?

help me

The map is probably wan’t meant to have day/night stuff, so you gotta get another map.

This map does not support the Garry’s Mod sky entities so it won’t work, the VMF is public so you can go ahead and add them and re-compile the map.

http://i.imgur.com/aaCtJO3.jpg was the result I achieved by doing the above.

Not sky entities, but a name for light_enviroment.

maybe you’re right :C