After not mapping for a year, and forgetting why I quit, I come back to finish my last map only to find several frustrating bugs:
Sometimes Tools>Flip Objects> Flip Horizontal/Vertical will be disabled (greyed-out) when I have an object selected, and it won’t become enabled again except at the most random times. Why can’t I filp? It was working just a second ago.
Workaround: Ctrl+M, and scale using (-1,1,1), (1,-1,1) or (1,1,-1) to flip.
Some textures that are supposedly aligned to the face will shift when I move the brush. Other textures have both “world” and “face” alignments checked, and I can’t disable either. I need to copy this object over an entire row, and I need the textures to not shift. How do I get the textures to just align to a face, and fucking stay there?
EDIT: I disabled Tools> Texture Lock by accident.
Help. Also, post your annoying hammer bugs.