Trails don't dissapear after death(deathrun)

Trails don’t dissapear after death(deathrun)

What Deathrun gamemode and what Pointshop are you using?

Isn’t this like your 3rd thread asking the same thing?

http://forum.facepunch.com/showthread.php?t=1477198
http://forum.facepunch.com/showthread.php?t=1476733

yes

[editline]23rd July 2015[/editline]

my pointshop use this pointshop_extreme(https://scriptfodder.com/scripts/view/266)

You didn’t say what Deathrun gamemode you are running. Can you also provide the code, wrapped in


 tags, that you use for your trails.

my deathrun gamemode is It will Custom a ld_deathrun


 ITEM.Name = 'angry trail'
ITEM.Price =  29000
ITEM.Material = 'trails/angry.vmt'
ITEM.SubCategoryName = "Normal"

function ITEM:OnEquip(ply, modifications)
	ply.angry = util.SpriteTrail(ply, 0, modifications.color, false, 15, 1, 4, 0.125, self.Material)
end

function ITEM:OnHolster(ply)
	SafeRemoveEntity(ply.angry)
end

function ITEM:Modify(modifications)
	PS:ShowColorChooser(self, modifications)
end

function ITEM:OnModify(ply, modifications)
	SafeRemoveEntity(ply.angry)
	self:OnEquip(ply, modifications)
end