So, I extracted the Black Guard from the Tron: Evolution game, it’s already in T-Post and is ready for simple rigging to the HL2 skeleton.
I’d do this myself, and I’ve tried, but I can’t seem to get a correct fit with the HL2 skeleton, and I know it’s just me that is doing this wrong, so I’m requesting help from anyone who has free time and wishes to help rig this model, once one person rigs this model, I should be able to take a look at how it was done and apply it to any other Tron: Evolution models, as they are roughly the same shape and size.
Images of the model:
3DS MAX 2011 project (Including model and textures): http://uppit.com/wqdky2spaddb/blackguard.zip
If anyone wants to rig this, please feel free, make sure to post it somewhere here so I can check out how you did it though.
[editline]2nd March 2013[/editline]
Sorry for the bump, I should of mentioned this but it’s ment to be a playermodel in GMOD, not so sure if that matters, but hey, if you can compile it with playermodel anims that would be helpful too!