trouble in terrorist town Flying corpses

There is a problem on the TTT server, after death, corpses may begin to fly and twitch as patients, which could lead to paint, I have protection, but in 10% of cases, it does not help. Is it possible fix it, it appeared for a long time, after updating the game.
Here are screenshots of how the bodies fly.
http://s019.radikal.ru/i626/1707/d7/f879f6483595.png
http://s018.radikal.ru/i523/1707/fc/9f217ba12bb6.png
http://i057.radikal.ru/1707/22/18f1d29022cb.png
http://s009.radikal.ru/i308/1707/74/19d80ef51b3c.png

Try:
sv_crazyphysics_remove 1
sv_crazyphysics_defuse 1

I have them written, but unfortunately, did not help.

Try this script: https://raw.githubusercontent.com/Kefta/Entity-Crash-Catcher/2e8f8d9ba38d71611b53487b49d7687f21b808f4/lua/autorun/server/gs_crashcatcher.lua

local IsTTT = false – Internal variable for detecting TTT
“true” When enabled, writes error and disrupts the regime, or it is not necessary to include?

Keep it like this? :alien:

Internal variable means don’t change it.

Your script is not working, the bodies fly, even stronger and the result is likely to crash

Try the new version: https://github.com/Kefta/gs_crazyphysics