Hello Face punch.
Been recently trying to add some puddles onto my map that reflect the world. I’ve tried “Digging” a 1 unit deep whole in the floor and filling it with water but it looks awful in-game.
What I’d like to know is weather it is possible to make some overlays of puddles which reflect the world and props and how to do it?
Effect I’m trying to get.
If not what is the best way of adding puddles