[TTT] Block a players movement completely

I want to freeze the player AFTER he died for some seconds.
I already tried PLAYER:Freeze() and PLAYER:Lock() but (I think) ttt overrides it.

Any ideas?

Thank you in advance.

You have to do

ply:Freeze(true)

It is false by default

i forgot that im sorry

unfortunately it seems not to be compatible with “CalcView” - is there a way to force “CalcView” even if a player is frozen?

[editline]16th November 2016[/editline]

got PLAYER:Lock() to work but also blocks “CalcView” :confused:

[editline]16th November 2016[/editline]

I am stupid as fuck

I found a workaroud - you can set the cams position with “CalcView” (view.origin)

sorry for wasting your time