[TTT] Pointshop Wings

When I add in Wings, it shows it as if it’s under the waist and not on the playermodels back, happens to every playermodel this is my lua file for the wings.

ITEM.Name = ‘Wings Spread’
ITEM.Price = 15000
ITEM.Model = ‘models/wings/wings_spread.mdl’
ITEM.Bone = ‘ValveBiped.Bip01_Spine2’

function ITEM:OnEquip(ply, modifications)
ply:PS_AddClientsideModel(self.ID)
end

function ITEM:OnHolster(ply)
ply:PS_RemoveClientsideModel(self.ID)
end

function ITEM:ModifyClientsideModel(ply, model, pos, ang)
model:SetModelScale(0.5, 0)
pos = pos + (ang:Right() * 7) + (ang:Forward() * 6)

return model, pos, ang

end

function ITEM:Think(ply, modifications)
if ply:KeyDown(IN_JUMP) then
ply:SetVelocity(ply:GetUp() * 6)
end
end[

Do some changing to this part of the code. This is what shifts it over.