TTT Server Ammo (world model) not disseapering after being picked up.

What the title says, recently (I don’t know why it does it) but after installing tfa and setting “sv_tfa_ammo_detonation” to 0 (as with tfa if you shoot ammo it blows up) and “sv_tfa_ammo_detonation_mode” to 0, it stopped having the world model for ammo disseaper.

There’s a screenshot to show you what I mean. No lua errors or anything arise just this weird glitch.