[TTT-Server] Players spawn in the air

I am looking for a long time for a solution.
How to set this so that all players touch the ground when they are spawn? So you can still move, but you have to jump to touch the ground again.
Also, in some rounds, the models are so gray / black … It all kind of plays crazy.

Thanks for help.
http://fs5.directupload.net/images/170913/bfklhlo4.jpg

Sound like one of your addons is messing with spawn positions and player models. Hacky fix for the first issue is to run

Entity:DropToFloor on player spawn.

Hey thanks :slight_smile:
I do not know so well with LUA.
Do I have take the example-code and put it into / lua / autorun / server ?

I added an example to the wiki just for you.

Ohh Thanks :smiley: Ok I created a LUA File with the Example code. And I put the file garrysmod/lua/autorun in this directory.
I restarted the server but the problem is still here. :frowning:

Then it’s a problem with one of your addons

Hmm ok Here my addons. What do you think where is the problem?


**ADDONS**:
Pointshop2
Atlaschat
libk
ulx
ulib
gtawards
motd
antiplayerstuck
advancedeq
hud



WorkshopAddons:
resource.AddWorkshop( "878618162" ) -- ArkhamKnightBatmanBeyondPMNPC
resource.AddWorkshop( "238213159" ) -- AssassinsCreedIVEdwardKenwayPlayermodel
resource.AddWorkshop( "451142486" ) -- CompaPlayermodelNPC
resource.AddWorkshop( "506283460" ) -- CSGOKnivesSWEPs
resource.AddWorkshop( "370820630" ) -- DarkSoulsDarkwraith
resource.AddWorkshop( "974687159" ) -- EverydayGirl
resource.AddWorkshop( "313268673" ) -- GhostRiderPlayermodel
resource.AddWorkshop( "158326196" ) -- IronManPlayermodelNPC
resource.AddWorkshop( "702836882" ) -- KiritoPlayermodelNPC
resource.AddWorkshop( "490492589" ) -- LanaPlayermodelHyruleWarriors
resource.AddWorkshop( "184396116" ) -- Payday2NPCsandPlayerModels
resource.AddWorkshop( "363534689" ) -- PDDTHoodMikuPlayermodelBETA
resource.AddWorkshop( "708150521" ) -- SinonPlayermodelNPC
resource.AddWorkshop( "703866555" ) -- TdaButterflyMikuPM
resource.AddWorkshop( "309754452" ) -- TdaHatsuneMikuAppendv2
resource.AddWorkshop( "312131644" ) -- TdaKuroMikuAppendv2
resource.AddWorkshop( "528602724" ) -- TdaMikuAppendSapphirev2
resource.AddWorkshop( "553440890" ) -- TdaWeddingMiku
resource.AddWorkshop( "291014600" ) -- TheLegendofZeldaLinkPlayermodel
resource.AddWorkshop( "241187700" ) -- TRONAnonPlayermodel
resource.AddWorkshop( "373196904" ) -- GMaxCSSWeaponSkinsTTT
resource.AddWorkshop( "373446625" ) -- GMaxCSSNadePack
resource.AddWorkshop( "194965598" ) -- TTTWeaponCollection
resource.AddWorkshop( "456189236" ) -- GamemodeTTTTraitorHarpoon
resource.AddWorkshop( "254177306" ) -- TTTM4SLAMTripmineRemoteC4
resource.AddWorkshop( "919262381" ) -- TTTTheFartRocket
resource.AddWorkshop( "643230441" ) -- TTTSandboxMineTurtleProximityMine
resource.AddWorkshop( "645663146" ) -- TTTSandboxSandwichMedkit
resource.AddWorkshop( "496324857" ) -- JohnCenaJihadBombTTT
resource.AddWorkshop( "294564108" ) -- ExplosiveMelonLauncherTTTEdition
resource.AddWorkshop( "550005969" ) -- RemoteStickyBombTTT
resource.AddWorkshop( "246636159" ) -- TTTP99NightHawkforDetectives
resource.AddWorkshop( "310403737" ) -- TTTPropDisguiser
resource.AddWorkshop( "291180158" ) -- TTTTheVampire
resource.AddWorkshop( "712675840" ) -- TTTBombStation
resource.AddWorkshop( "383162630" ) -- TTTDetectiveShotgun
resource.AddWorkshop( "422193735" ) -- TTTGravNade
resource.AddWorkshop( "648957314" ) -- TTTHomerunBat
resource.AddWorkshop( "233976994" ) -- TTTTurretwithantitesterfeature
resource.AddWorkshop( "265714452" ) -- TTTGrapplehookWITHICON
resource.AddWorkshop( "218496304" ) -- MinigunTTT
resource.AddWorkshop( "276959806" ) -- MolotovCocktailforTTT
resource.AddWorkshop( "133297756" ) -- TTTCrossbowUpdated
resource.AddWorkshop( "162581348" ) -- TTTDefibrillator
resource.AddWorkshop( "249131537" ) -- TTTFlashbang
resource.AddWorkshop( "935770059" ) -- TTTHomerunBat
resource.AddWorkshop( "959443907" ) -- ttttaserfordetes
resource.AddWorkshop( "423895566" ) -- TTTRealisticChainsaw
resource.AddWorkshop( "662342819" ) -- TTTRandomat
resource.AddWorkshop( "896084374" ) -- TheTSuitcase
resource.AddWorkshop( "810154456" ) -- TTTDeadRinger
resource.AddWorkshop( "946474010" ) -- MaiShiranuiPlayermodelDeadorAlive5LastRound

I wouldn’t know – just try to disable them in blocks to find the cause.

I tryd it if I remove workshopDL then they are spawn normal… If I remove the playermodels on the workshop the bug still there…
Idk what shall I do …

Narrow it down then. Playermodels is not all you have

This one seems problematic, try remove it and see if the problem persists

It is highly likely that this is the cause, I have had this issue and this addon before. Seeing that we both have the same issue AND addon I think it’s fair to conclude that this is the problem.

Waiting for response from OP to confirm.

I resetted the server and deleted all addons but not the WorkshopAddons. But the bug is still there.
I have only ulib and ulx in the addons directory.

You should have deleted only AntiPlayerStuck as we are pretty confident that is causing your issue, there was really no need to reset.

Yeah man but the problem is still here.
I installed the server with LGSM. You thinks if I install the server manuelly then I don’t get problems?

From what I can understand from your broken English, an addon from the Workshop is causing your problems. You even said it yourself:

Resetting the server is entirely pointless, you know the issue is with a Workshop addon.

It’s tedious, but you’ll have to remove groups of addons until you can narrow it down and find culprit

Or you know he could try removing the addon that moves you when you collide with shit (antiplayerstuck)

He has tried removing it.

antiplayerstuck is a workshop addon

I removed that If I remove the Workshop the problem don’t there… Yes Antiplayerstuck I extracted with gmad and put it in the addons directory