TTT silent AWP error?

[lua] [AddCSLuaFile] Couldn’t find ‘weapons/weapon_ttt_scilentawp/shared.lua’ (<nowhere>) [/lua]
Is the error i get in console, HOWEVER this is my shared.lua and it is in weapon_ttt_scilentawp folder but it doesnt work?

Shared.lua:

[lua]
if SERVER then
AddCSLuaFile( “shared.lua” )
end

SWEP.HoldType = “slam”

if CLIENT then
SWEP.PrintName = “Silent AWP”

SWEP.Slot = 7

SWEP.Icon = “VGUI/ttt/icon_scout”

end

SWEP.Kind = WEAPON_EQUIP
SWEP.CanBuy = {ROLE_TRAITOR} – only traitors can buy
SWEP.LimitedStock = true – only buyable once

SWEP.Base = “weapon_tttbase”
SWEP.AdminSpawnable = false
SWEP.Kind = WEAPON_HEAVY
SWEP.WeaponID = AMMO_SAWP
SWEP.IsSilent = true
SWEP.Primary.Delay = 1.5
SWEP.Primary.Recoil = 7
SWEP.Primary.Automatic = true
SWEP.Primary.Ammo = “357”
SWEP.Primary.Damage = 50
SWEP.Primary.Cone = 0.005
SWEP.Primary.ClipSize = 6
SWEP.Primary.ClipMax = 6 – keep mirrored to ammo
SWEP.Primary.DefaultClip = 6
SWEP.HeadshotMultiplier = 4
SWEP.AutoSpawnable = false
SWEP.AmmoEnt = “item_ammo_357_ttt”
SWEP.ViewModel = Model(“models/weapons/v_snip_awp.mdl”)
SWEP.WorldModel = Model(“models/weapons/w_snip_awp.mdl”)
SWEP.Primary.Sound = Sound (“Weapon_M4A1.Silenced”)

SWEP.Secondary.Sound = Sound(“Default.Zoom”)
SWEP.IronSightsPos = Vector( 5, -15, -2 )
SWEP.IronSightsAng = Vector( 2.6, 1.37, 3.5 )

function SWEP:SetZoom(state)
if CLIENT then
return
else
if state then
self.Owner:SetFOV(20, 0.3)
else
self.Owner:SetFOV(0, 0.2)
end
end
end

– Add some zoom to ironsights for this gun
function SWEP:SecondaryAttack()
if not self.IronSightsPos then return end
if self.Weapon:GetNextSecondaryFire() > CurTime() then return end

bIronsights = not self:GetIronsights()

self:SetIronsights( bIronsights )

if SERVER then
    self:SetZoom(bIronsights)
 else
    self:EmitSound(self.Secondary.Sound)
end

self.Weapon:SetNextSecondaryFire( CurTime() + 0.3)

end

function SWEP:PreDrop()
self:SetZoom(false)
self:SetIronsights(false)
return self.BaseClass.PreDrop(self)
end

function SWEP:Reload()
self.Weapon:DefaultReload( ACT_VM_RELOAD );
self:SetIronsights( false )
self:SetZoom(false)
end

function SWEP:Holster()
self:SetIronsights(false)
self:SetZoom(false)
return true
end

if CLIENT then
local scope = surface.GetTextureID(“sprites/scope”)
function SWEP:DrawHUD()
if self:GetIronsights() then
surface.SetDrawColor( 0, 0, 0, 255 )

     local x = ScrW() / 2.0
     local y = ScrH() / 2.0
     local scope_size = ScrH()

     -- crosshair
     local gap = 80
     local length = scope_size
     surface.DrawLine( x - length, y, x - gap, y )
     surface.DrawLine( x + length, y, x + gap, y )
     surface.DrawLine( x, y - length, x, y - gap )
     surface.DrawLine( x, y + length, x, y + gap )

     gap = 0
     length = 50
     surface.DrawLine( x - length, y, x - gap, y )
     surface.DrawLine( x + length, y, x + gap, y )
     surface.DrawLine( x, y - length, x, y - gap )
     surface.DrawLine( x, y + length, x, y + gap )


     -- cover edges
     local sh = scope_size / 2
     local w = (x - sh) + 2
     surface.DrawRect(0, 0, w, scope_size)
     surface.DrawRect(x + sh - 2, 0, w, scope_size)

     surface.SetDrawColor(255, 0, 0, 255)
     surface.DrawLine(x, y, x + 1, y + 1)

     -- scope
     surface.SetTexture(scope)
     surface.SetDrawColor(255, 255, 255, 255)

     surface.DrawTexturedRectRotated(x, y, scope_size, scope_size, 0)

  else
     return self.BaseClass.DrawHUD(self)
  end

end

function SWEP:AdjustMouseSensitivity()
return (self:GetIronsights() and 0.2) or nil
end
end
[/lua]

As this got thrown onto page 2 and been 1 day - Bump - Still got this error

Free bump I have the same issue.

Usually if a script says it cant find the file, it means that the file has an error in it somewhere, causing it to be unable to read.
Are there any other errors pertaining to the file?

No. Nothing else

Search the console for clients and server on map startup. Usually all weapons errors are there.
Scroll up when you join.