Making a c_model out of a viewmodel for a swep is okay, but I’m not making a lua swep, I’m not even making an all-new weapon.
What I want to do is convert the Cinematic Mod weapons, which are all v_models, into c_models, for viewmodel hands. Since a) some of the CM weapons are radically different from the vanilla, and b) these are not sweps, I’m not sure how much the existing documentation (which regards lua sweps) holds up. How did Garry turn the hl2 weapons from v/w models to c/w models? Is it going to be harder for me than the typical swep? What do I need?