First off, please be patient with me. I am a newb and I openly admit it. lol.
I enjoy making scenarios to complete outside of servers and so I use NPCs alot. Currently I am building a scenario that incorporates saving a hostage. Which leads me to my first question.
Is it possible for a combine (Or zombie… etc) NPC to ignore one citizen but that citizen acknowledge you? I attempted to create a ragdoll that has health and “dies” after it gets shot so many times but the mods I used impacted all ragdolls, props, and NPCs so I didn’t care for that much as it changed the way they died and how much health they had.
My next question is a little easier probably… Is it possible to change default weapons? I tried googling it but I didn’t come up with any real help. Also, if you change them for the player does it also change the combine’s weapon as well? I base all my “enemies” off of the combine and of course they can’t shoot any weapon other than the default it seems (at least that’s what I have learned…).
Anyway, thanks! I’ve been playing on Garry’s Mod for quite a while and I figure it is about time to start learning to mod and edit the back end of the game instead of just the front end.
Thank you for your help and time!
(User was banned for this post ("Missed the Questions subforum (look at the bottom of the page)" - mahalis))