Two ULX commands into one?

I have this custom code (untested) that I want to merge with the HP command
so whenever I use this command, he will also get HP to it, but how do I do that

thats my code so far:

function ulx.warlock ( calling_ply, target_plys)
        target_ply:DrawMaterialOverlay( "effects/combine_binocoverlay")
		ulx.fancyLogAdmin( calling_ply, "#A turned #T into the warlock!", target_ply)
local warlock = ulx.command( CATEGORY_NAME, "ulx warlock", ulx.warlock, "!warlock",true)
warlock:addParam{ type=ULib.cmds.PlayersArg }
warlock:defaultAccess( ULib.ACCESS_ADMIN )
warlock:help( "turn somebody into the warlock" )

You can just add that in the function yourself with SetHealth(). I assume that you are wanting to just setting their health to a predetermined amount and not asking for a value too.