I’m trying to make it to where it costs the player money to spawn a prop.
function BuyProp( ply, model, ent ) local current_buks = ply:GetBuks() if current_buks >= 10 then ply:SubtractBuks( 10 ) else ent:Remove() end end hook.Add( "PlayerSpawnedProp", "Buy Prop", BuyProp )
And I’m getting this error:
[editline]25th April 2016[/editline]
Nevermind; I had to use
local current_buks = tonumber(ply:GetNWInt("Buks")