Unfreezing ragdolls?

I was wondering, since for my gamemode, when I do the normal phys:Wake() it doesn’t unfreeze the ragdoll properly, what do I do to make it do so, and you know move all it’s limbs rather then stay in a T-Pose?

[lua]
for i=0,ragdoll:GetPhysicsObjectCount()-1 do

ragdoll:GetPhysicsObjectNum(i):Wake()

end
[/lua]

Thank you.