Upper_right lowerer out of range

This error appears then i compile model with Cannonfodder’s StudioCompiler.
That’s what i did: decompiled model, change paths of cdmaterials and modelname in mdldecompiler.qc, and that’s all. I thought this problem appears than you moved model in model editor or something like this, but i even didn’t open my model in 3ds max.

“How could this happen?!” ©

Remove the eyelid flex lines. They break after decompiling.