Team Ulysses is proud to present our latest and greatest software: Ulysses Prop Share (UPS)
UPS is a prop protection system.
UPS includes features such as:
[ul][li]Real fire damage protection. People can’t light fire to your stuff using explosives.[/li][li]Friends system, saved by steamid so it carries across servers[/li][li]Don’t like hording your stuff? Individual clients can completely disable UPS on their props.[/li][li]Conversely, if you have a player that’s a complete nit-wit, you can forcefully disable UPS on his props. This is also saved so be careful![/li][li]You can also permanently disable parts of UPS (vehicle protection, use protection, etc)[/li][li]Catches the remover and hydraulic exploits.[/li][li]Powered by ULib. :)[/li][li]Uses CPPI! See http://forums.facepunchstudios.com/showthread.php?t=488410[/li][li]Well documented, modular code that is easy to add to or modify. See http://ulyssesmod.net/UPSDocs for docs (same that’s in the source) and the map_protect.lua module for a prime module example.[/li][li]Map protection! Much more robust than current map protectors. Specifies actions allowed on each object based off whether it existed on map load or not. For example, players are allowed to do anything to a map physics entity except delete it, but they can delete it if it was spawned after map load.[/li][li]Client side HUD to tell you who owns what. This can be completely configured by the client.[/li][li]Configuration galore! You’ll have to see it to believe it.[/ul][/li]
UPS requires ULib to function.