Using different world models

Hello community.

I was wondering if it is possible to change the world model of a entity/weapon for a player localy, while other players see a different world model.


Taking a weapon called “somwep”
Default model path is “models/weapons/somewep.mdl”
A alternative model for this weapon is “models/weapons/sexywep.mdl”

the wold model of the weapon is changed by a plaer(for example through a command) to “models/weapon/sexywep.mdl”, while other players still see “models/weapons/somewep.mdl” unless they also type the command.

(Sorry if this is the wrong section)

Pretty sure you can, call SetModel clientside.


Okay thank you. But it’s rather complicated, hm?

It is indeed.

-why can’t I delete posts ^^