Using different world models

Hello community.

I was wondering if it is possible to change the world model of a entity/weapon for a player localy, while other players see a different world model.

Eg:

Taking a weapon called “somwep”
Default model path is “models/weapons/somewep.mdl”
A alternative model for this weapon is “models/weapons/sexywep.mdl”

the wold model of the weapon is changed by a plaer(for example through a command) to “models/weapon/sexywep.mdl”, while other players still see “models/weapons/somewep.mdl” unless they also type the command.

(Sorry if this is the wrong section)

Pretty sure you can, call SetModel clientside.

-dumb

Okay thank you. But it’s rather complicated, hm?

It is indeed.

-why can’t I delete posts ^^